NAVE / Author’s Bay: South America

NAVE is an indie game created by Hernán and Máximo. It’s a classic shoot-em-up game where the spaceship simply needs to get its way across a bullet-hell of alien spaceships, turbos, energies and bombs, towards infinity. But getting to infinity doesn’t matter. All that matters is resisting.

Hernán and Maxi did the game design and programming, respectively. The design and set up of the actual arcade experience was powered by 4 other creatives: El Gaita, Goyo, Axtor and Fer.

The game is meant to be experienced only on arcade. Not on keyboard. To get the full feel of it, you need to play it face to face to the actual machine. The game is only playable on arcade.

Even if NAVE has a tad of nostalgia factor thrown into it, it is not meant to be a homage to old arcades -although it perfectly could be-. Don’t be confused. NAVE is not just a game. It has a joystick, it has a button, but it’s not just a game. NAVE is not just about a spaceship, launched from Buenos Aires’ obelisk, fighting alien spaceships, resisting the longest, and teaching a new generation the values of resistance, in today’s day and age. No it is not.

NAVE is also what makes you feel when you experience it in person. And a game that requests, nay, demands… for your presence, your attention, in person… well, let’s say it’s not an everyday thing.

Tomás /